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AEW episodes


Amid Evil has seven episodes available in the main campaign, each containing four levels with the last being boss arena. Every world has its own theme and a set of enemies. You can access all of them through the Gateway of the Ancients.

Episode 1: Astral Equinox[ | ]

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The dark side of the planet Astronomica, home to extremely pious worshippers of the Moon God. They constructed many temples and monuments to their god before the Evil Force arrived and corrupted them. Once on peaceful terms, they now hate the sun worshippers of their planet, even though they share extremely similar cultures.

  • Selenic Stronghold: An ancient stronghold that lies inside a complex of mountain caves, you must battle your way through to reach the platform that leads to the bastion above.
  • Bastion of the Blue Moon: The moon worshippers created this fortification that looms at the top of a mountain. The main hall is locked, and you will have to search the dank hallways and passages beneath for a way to reach the key to the vaults within.
  • Vaults of Midnight: The training ground of the lunar acolytes. Their strongest warriors await protecting the entrance to the Sanctuary.
  • Lunar Sanctuary: The Moon Guardian's temple. He stares at the sky pondering only corrupt thoughts.


Episode 2: Domain of the Sentinels[ | ]

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The Sentinels were a xenophobic race obsessed with order and perfection. When the Evil Force came, it took advantage of their prejudice and manifested itself as a parasitic-like entity and infected the entire Sentinel army. Their once shining and clean fortresses and strongholds - are now corrupt and filthy.

  • Citadel of the Watchers: The citadel lies on the borderlands. Here the sentinel guard would keep watch over anyone tring to enter their territory. They guard the passage to the Forgone Fortress.
  • Forgone Fortress: This fortress once held a mighty garrison. And invaders would be sure to be lost in this vast, vertical structure which contains many locks and switches needed to progress to the Sentinel's halls beyond.
  • Halls of Doom: The sentinels would take their enemies here for sacrificial purposes. High atop the mountains they would throw them from the edges... or make them run the spike gauntlet.
  • Sentinel's Sanctuary: The leader of the sentinels was laid to waste here. The pools of pure water are now inhabited by The Scrounge and his parasitic young.


Episode 3: The Sacred Path[ | ]

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The Sacred Path exists outside the protection of the Gateway. It was taken as a pilgrimage by the ancients and their most enlightened friends. The Pilgrim followed the path after visiting many worlds, but unknowingly spread part of the Evil Force as he travelled.

  • Journeyman's Way: The Journeyman's Way requires a keen eye to pass. Beware the protectors as you traverse it to reach the shrine above.
  • Apostle's Shrine: This lush shrine contains many gardens and waterways. Pay attention and you may find many secrets.
  • Pilgrim's Temple: The temple here was taken over by The Pilgrim as he became more corrupt. He erected a silver obelisk at the top, as a mystical beacon to reach out to the Evil Force.
  • Ancient Sanctuary: Pilgrims would seek out the Ancient Sanctuary to experience the well of energy that lies beneath it. The Pilgrim has now tied his soul to it - and is using it to extend his life... and expand his power.


Episode 4: Solar Solstice[ | ]

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The light side of the planet Astronomica, home to worshippers of the Sun God. They now absolutely hate the moon sect, and cannot possibly believe that someone would worship the moon.

Before the Evil Force came, they would ponder the sun's warmth and light in their temples. Now they just constantly train to fight.

  • The Bright Pass: The solar temple of dawn. It lies across the valley from the Tower of Light. Here the acolytes could get an easy vantage of the rising sun...
  • The Illumination Complex: The complex lies at the center of a lake. It is the barracks for the forces of the sun and where they train their martial arts and sun-fu.
  • Tower of Light: This monumental structure is the holiest place of the solar worshippers and home to the most skilled Solar forces. A small arena guards the entrance. The Council of the Sun meets near the top.
  • Solar Sanctuary: The Solar Saint keeps watch over all the lands of light from atop this high vantage.


Episode 5: The Forges[ | ]

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Home to a once great race of power and technology. Even they could not stand the tides of the Evil Force. Their infamous trap gauntlets still operate after centuries to prevent people from reaching their strongholds. The forges are located on areas of dense energy, which enables their mechanical servants to maintain their dark machines.

  • Ruins of Rust: The outskirts of the forge empire. Parts of it are remnants of an older civilization. Here dark machinery has been in motion for thousand of years.
  • Crucible of Pain: An active area of the forges, the dark servants work hard maintaining the many tortuous tunnels and walkways. Any misstep will lead to many forms of pain and death.
  • Gauntlet of Torment: This place was where the forge lords kept their best machinery. Strange experiments and certain doom awaits anyone who would venture through.
  • Forsaken Sanctuary: The heart of The Forges, where the Forgemaster, now imbued with pure evil, awaits anyone that would cross his path.


Episode 6: Arcane Expanse[ | ]

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The mages of the Arcane Expanse have long been researching and experimenting with manipulating gravity, energy, reality, and seeing into other dimensions. Their world is now fragmented by their experiments; remnants floating in the nebula.

  • Arcland Verge: The verge of the Expanse, many floating islands and temples lie here. Here the mages would come to retreat from their studies.
  • Hexed Passage: A non-euclidean dimension created by the mages. This place is known to drive beings of lesser intelligence insane.
  • The Circle: The meeting grounds of the finest minds of the expanse. A dimensional exploration device lies here.
  • Unholy Sanctuary: A low gravity dimension which was created by the Archmage of Chaos. He exchanged his soul to summon two deadly creatures from The Void.


Episode 7: The Void[ | ]

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Prepare to face the ultimate challenge as you navigate the twisted world of the Evil Force.

There are no rules here... and chaos is king.

  • Descent Into Darkness: This strange place builds itself as you move through it.
  • Hostile Paradox: A peculiar, haphazard dimension.
  • Enigma Gate: The heavily guarded gateway to the heart of this evil realm.


Miscellaneous levels[ | ]

  • Lost Falls: RTX feature level that was included in the base game on April 3rd, 2020 as a bonus level.
  • Hordes of Evil: Battle through waves of enemies in this endless mode, including 3 arenas to fight within.
  • Secret (level): Self-explanatory. Beware, spoilers!
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